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The Experience Economy: Work Is Theater & Every Business a Stage (Hardcover)
By:
B. Joseph Pine II
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Design Your Self: Rethinking the Way You Live, Love, Work, and Play (Paperback)
By:
Karim Rashid
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Game Design Deep Dive: Free-to-Play (Kindle Edition)
By:
Joshua Bycer
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They Create Worlds: The Story of the People and Companies That Shaped the Video Game Industry, Vol. I: 1971-1982 (Paperback)
By:
Alexander Smith
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The Publishing Challenge for Independent Video Game Developers: A Practical Guide (Paperback)
By:
Odile Limpach
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Surviving Game School…and the Game Industry After That (Kindle Edition)
By:
Michael Lynch
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Workflow: A Practical Guide to the Creative Process (Kindle Edition)
By:
Doron Meir
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Making it HUGE in Video Games: Memoirs of Composer Chance Thomas (Kindle Edition)
By:
Chance Thomas
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Passion and Play: A Guide to Designing Sexual Content in Games (Paperback)
By:
Michelle Clough
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Once Upon a Pixel: Storytelling and Worldbuilding in Video Games (Paperback)
By:
Eddie Paterson
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History of Digital Games: Developments in Art, Design and Interaction (Hardcover)
By:
Andrew Williams
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Pixel Art for Game Developers (Kindle Edition)
By:
Daniel Silber
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Game Production: Prototyping and Producing Your Board Game (ebook)
By:
Geoffrey Engelstein
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Dramatic Storytelling & Narrative Design: A Writer’s Guide to Video Games and Transmedia (Paperback)
By:
Ross Berger
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The Golden Age of Video Games (Paperback)
By:
Roberto Dillon
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Character Development and Storytelling for Games (Game Development Series)
By:
Lee Sheldon
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Animation Writing and Development, : From Script Development to Pitch (Paperback)
By:
Jean Ann Wright
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Game Usability: Advice from the Experts for Advancing UX Strategy and Practice in Videogames (Hardcover)
By:
Katherine Currie Isbister
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We Deserve Better Villains: A Video Game Design Survival Guide (Paperback)
By:
Jai Kristjan
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Game Theory in the Age of Chaos (ebook)
By:
Mike Selinker
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Think Like A Game Designer: The Step-by-Step Guide to Unlocking Your Creative Potential (Kindle Edition)
By:
Justin Gary
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Advanced Game Design: A Systems Approach (Paperback)
By:
Michael Sellers
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Girls on Games: A Look at the Fairer Side of the Tabletop Industry (Paperback)
By:
Elisa Teague
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Games, Design and Play: A Detailed Approach to Iterative Game Design (Kindle Edition)
By:
Colleen Macklin
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Interactive Stories and Video Game Art: A Storytelling Framework for Game Design (Paperback)
By:
Chris Solarski
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Making Deep Games (Paperback)
By:
Doris C Rusch
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3D User Interfaces: Theory and Practice (Usability)
By:
Joseph LaViola Jr.
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Practical Augmented Reality: A Guide to the Technologies, Applications, and Human Factors for AR and VR (Usability)
By:
Steve Aukstakalnis
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Players Making Decisions: Game Design Essentials and the Art of Understanding Your Players (Kindle Edition)
By:
Zack Hiwiller
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A Practical Guide to Indie Game Marketing (Paperback)
By:
Joel Dreskin
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Quests: Design, Theory, and History in Games and Narratives (Paperback)
By:
Jeff Howard
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Digital Storytelling: A Creator's Guide to Interactive Entertainment (Paperback)
By:
Carolyn Handler Miller
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Games As A Service: How Free to Play Design Can Make Better Games (Paperback)
By:
Oscar Clark
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Fundamentals of Adventure Game Design (Kindle Edition)
By:
Ernest Adams
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Introduction to Game Design, Prototyping, and Development: From Concept to Playable Game with Unity and C# (Paperback)
By:
Jeremy Gibson Bond
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A Game Design Vocabulary: Exploring the Foundational Principles Behind Good Game Design (Game Design/Usability)
By:
Anna Anthropy
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Augmented Reality: Principles and Practice (Usability)
By:
Dieter Schmalstieg
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Agile Game Development with SCRUM (Addison-Wesley Signature) (Addison Wesley Signature Series)
By:
Clinton Keith
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Puzzlecraft: The Ultimate Guide on How to Construct Every Kind of Puzzle (Spiral-bound)
By:
Mike Selinker
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Level Up!: The Guide to Great Video Game Design (Paperback)
By:
Scott Rogers
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The Bones: Us and Our Dice (Hardcover)
By:
Will Hindmarch
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Things We Think About Games (Paperback)
By:
Will Hindmarch
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A Theory Of Fun For Game Design (Paperback)
By:
Ralph Koster
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Kicking It: Successful Crowdfunding (ebook)
By:
Shanna Germain
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The Kobold Guide to Board Game Design (Paperback)
By:
Mike Selinker
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Hamlet's Hit Points (Perfect Paperback)
By:
Robin D. Laws
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Family Games: The 100 Best (Paperback)
By:
Alan R. Moon
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Hobby Games: The 100 Best (Paperback)
By:
James Lowder