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Savage Perils: Racial Frontiers and Nuclear Apocalypse in American Culture (Hardcover)
By:
Patrick B. Sharp
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A Brief and Practical Guide for Writing Critical Analysis Papers in Disciplinary and Interdisciplinary Courses (NOOK Study eTextbook)
By:
Patrick B. Sharp
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Gamemastering (Paperback)
By:
Brian Jamison
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Flow: The Psychology of Optimal Experience (Paperback)
By:
Mihály Csíkszentmihályi
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Homo Ludens: A Study of the Play Element in Culture (Paperback)
By:
Johan Huizinga
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Rules of Play: Game Design Fundamentals (Mit Press)
By:
Katie Salen Tekinbaş
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Man, Play and Games (Paperback)
By:
Roger Caillois
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Visible Learning (Paperback)
By:
John Hattie
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ZZT (Boss Fight Books, #3)
By:
Anna Anthropy
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Persuasive Games: The Expressive Power of Videogames (Hardcover)
By:
Ian Bogost
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The Psychology of the Child (Paperback)
By:
Jean Piaget
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La nature de l'art: Ce que les sciences cognitives nous révèlent sur le plaisir esthétique (Paperback)
By:
Edmond Couchot
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From Technological To Virtual Art (Hardcover)
By:
Frank Popper
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Piaget et l'enfant (Paperback)
By:
Liliane maury liliane
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Finding Your Element: How to Discover Your Talents and Passions and Transform Your Life (Hardcover)
By:
Ken Robinson
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The Interactive Whiteboard Revolution: Teaching With Iwbs (Paperback)
By:
Chris Betcher
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Ten Steps to Complex Learning: A Systematic Approach to Four-Component Instructional Design (Paperback)
By:
Jeroen van Merriënboer
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Finnish Lessons: What Can the World Learn from Educational Change in Finland? (Paperback)
By:
Pasi Sahlberg
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Reality is Broken: Why Games Make Us Better and How They Can Change the World (Paperback)
By:
Jane McGonigal
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Instead of Education: Ways to Help People Do Things Better (Paperback)
By:
John C. Holt
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Digital Games and Learning (Hardcover)
By:
Sara de Freitas
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The Talent Code: Unlocking the Secret of Skill in Sports, Art, Music, Math, and Just About Everything Else (Audio CD)
By:
Daniel Coyle
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Play: How It Shapes the Brain, Opens the Imagination, and Invigorates the Soul (Hardcover)
By:
Stuart M. Brown Jr.
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What Video Games Have to Teach Us About Learning and Literacy (Paperback)
By:
James Paul Gee
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inGenius: A Crash Course on Creativity (Hardcover)
By:
Tina Seelig
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Rise of the Videogame Zinesters: How Freaks, Normals, Amateurs, Artists, Dreamers, Drop-outs, Queers, Housewives,and People Like You Are Taking Back an Art Form (Paperback)
By:
Anna Anthropy
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Organizing Genius: The Secrets of Creative Collaboration (Paperback)
By:
Warren Bennis
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Out of Our Minds: Learning to Be Creative (Paperback)
By:
Ken Robinson
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The Age of Unreason (Paperback)
By:
Charles B. Handy
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A Theory Of Fun For Game Design (Paperback)
By:
Ralph Koster
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Alone Together: Why We Expect More from Technology and Less from Each Other (Hardcover)
By:
Sherry Turkle
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The Element: How Finding Your Passion Changes Everything (Hardcover)
By:
Ken Robinson
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L'art Numérique (Paperback)
By:
Hillaire Norbert
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The Aesthetics of Disappearance (Paperback)
By:
Paul Virilio
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Telematic Embrace: Visionary Theories of Art, Technology, and Consciousness by Roy Ascott (Hardcover)
By:
Roy Ascott
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Virtual Art: From Illusion to Immersion (Leonardo)
By:
Oliver Grau
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The Language of New Media (Paperback)
By:
Lev Manovich