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The Art of Game Design: A Book of Lenses (Paperback)
By:
Jesse Schell
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Game Design Workshop: A Playcentric Approach to Creating Innovative Games (Paperback)
By:
Tracy Fullerton
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Level Up!: The Guide to Great Video Game Design (Paperback)
By:
Scott Rogers
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Rules of Play: Game Design Fundamentals (Mit Press)
By:
Katie Salen Tekinbaş
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A Theory Of Fun For Game Design (Paperback)
By:
Ralph Koster
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Game Feel (Morgan Kaufmann Game Design Books)
By:
Steve Swink
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Game Mechanics: Advanced Game Design (Paperback)
By:
Ernest Adams
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Challenges for Game Designers (Paperback)
By:
Brenda Brathwaite
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Advanced Game Design: A Systems Approach (Paperback)
By:
Michael Sellers
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Designing Games: A Guide to Engineering Experiences (Paperback)
By:
Tynan Sylvester
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Fundamentals of Game Design (Paperback)
By:
Ernest Adams
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Elements of Game Design (Hardcover)
By:
Robert Zubek
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Blood, Sweat, and Pixels (Kindle Edition)
By:
Jason Schreier
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Creativity, Inc.: Overcoming the Unseen Forces That Stand in the Way of True Inspiration (Hardcover)
By:
Ed Catmull
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Getting Gamers: The Psychology of Video Games and Their Impact on the People who Play Them (Hardcover)
By:
Jamie Madigan
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Video Game Storytelling: What Every Developer Needs to Know about Narrative Techniques (Paperback)
By:
Evan Skolnick
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David Perry on Game Design: A Brainstorming ToolBox (Paperback)
By:
David Perry
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Uncertainty in Games (Playful Thinking)
By:
Greg Costikyan
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The Design of Everyday Things (Paperback)
By:
Donald A. Norman
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Reality is Broken: Why Games Make Us Better and How They Can Change the World (Paperback)
By:
Jane McGonigal
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An Architectural Approach to Level Design (Paperback)
By:
Christopher W. Totten
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Directing Video Games: 101 Tips for Creative Leaders (Kindle Edition)
By:
Brian Allgeier
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A Playful Production Process: For Game Designers (and Everyone)
By:
Richard Lemarchand
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Characteristics of Games (Hardcover)
By:
George Skaff Elias
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The Ultimate Guide to Video Game Writing and Design (Paperback)
By:
Flint Dille
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The Gamer's Brain: How Neuroscience and UX Can Impact Video Game Design (Hardcover)
By:
Celia Hodent
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Slay the Dragon: Writing Great Video Games (Paperback)
By:
Robert Denton Bryant
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Andrew Rollings and Ernest Adams on Game Design (Paperback)
By:
Andrew Rollings
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Game Architecture and Design: A New Edition (Paperback)
By:
Andrew Rollings
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Flow: The Psychology of Optimal Experience (Paperback)
By:
Mihály Csíkszentmihályi
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The Gamification of Learning and Instruction Fieldbook: Ideas into Practice (Kindle Edition)
By:
Karl M. Kapp
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A Casual Revolution: Reinventing Video Games and Their Players (Hardcover)
By:
Jesper Juul
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Game Development Essentials: Game Interface Design (Paperback)
By:
Kevin D. Saunders
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The Grasshopper: Games, Life and Utopia (Paperback)
By:
Bernard Suits
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Finite and Infinite Games: A Vision of Life as Play and Possibility (Mass Market Paperback)
By:
James P. Carse
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Man, Play and Games (Paperback)
By:
Roger Caillois
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A Game Design Vocabulary: Exploring the Foundational Principles Behind Good Game Design (Game Design/Usability)
By:
Anna Anthropy
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The Well-Played Game: A Player's Philosophy (Hardcover)
By:
Bernie DeKoven
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The Game Design Reader: A Rules of Play Anthology (Mit Press)
By:
Katie Salen
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Extra Lives: Why Video Games Matter (Hardcover)
By:
Tom Bissell
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Understanding Comics: The Invisible Art (Paperback)
By:
Scott McCloud
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PlayHer: Rappresentazioni femminili nei videogiochi (Numeri Primi) (Italian Edition)
By:
GIULIA MARTINO
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101 Things I Learned in Architecture School (Hardcover)
By:
Matthew Frederick
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Well Played 1.0: Video Games, Value and Meaning (Kindle Edition)
By:
Drew Davidson
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Hooked: How to Build Habit-Forming Products (Hardcover)
By:
Nir Eyal
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Nudge: Improving Decisions About Health, Wealth, and Happiness (Paperback)
By:
Richard H. Thaler
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Introduction to Game Systems Design (Game Design)
By:
Dax Gazaway
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Becoming a Video Game Designer (Hardcover)
By:
Daniel Noah Halpern